Talisman Dabbler
Different values: 4
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object {Talisman Dabbler}
    _id : string {Talisman Dabbler._id} (all different values)
    folder : string {Talisman Dabbler.folder} (same value: 'X6A68qO4Yo3DEyeZ')
    img : string {Talisman Dabbler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Talisman Dabbler.name} (all different values)
    system : object {Talisman Dabbler.system}
        actionType : object {Talisman Dabbler.system.actionType}
            value : string {Talisman Dabbler.system.actionType.value} (same value: 'passive')
        actions : object {Talisman Dabbler.system.actions}
            [value] : empty
        category : string {Talisman Dabbler.system.category} (same value: 'class')
        description : object {Talisman Dabbler.system.description}
            value : string {Talisman Dabbler.system.description.value} (all different values)
        level : object {Talisman Dabbler.system.level}
            value : integer {Talisman Dabbler.system.level.value} (all different values)
        [maxTakable] : integer {Talisman Dabbler.system.maxTakable} (same value: 2)
        prerequisites : object {Talisman Dabbler.system.prerequisites}
            value : array<object> {Talisman Dabbler.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Talisman Dabbler.system.prerequisites.value.[]}
                    value : string {Talisman Dabbler.system.prerequisites.value.[].value} (same value: 'Talisman Dabbler Dedication')
        publication : object {Talisman Dabbler.system.publication}
            license : string {Talisman Dabbler.system.publication.license} (same value: 'ORC')
            remaster : boolean {Talisman Dabbler.system.publication.remaster} (same value: True)
            title : string {Talisman Dabbler.system.publication.title} (same value: 'Pathfinder Player Core 2')
        rules : ignored (Foundry rules object) {Talisman Dabbler.system.rules}
        traits : object {Talisman Dabbler.system.traits}
            rarity : string {Talisman Dabbler.system.traits.rarity} (same value: 'common')
            value : array<string> {Talisman Dabbler.system.traits.value}
                Length: min=1 max=2
                Value type: string {Talisman Dabbler.system.traits.value.[]} (2 different values)
                    'archetype' (x4)
                    'dedication' (x1)
    type : string {Talisman Dabbler.type} (same value: 'feat')